Cypher Items: Post-Apocalyptic Subtle Cyphers
Happy Wednesday, Folks!
To celebrate our latest Cypher Shorts cycle, this month's member bonus is a set of subtle cyphers that your wasteland travelers can acquire.
My personal favorite is trick ear, which we've had a lot of great moments with in our UO games.
Enjoy and happy gaming!
~ Jess
Cyphers (Subtle)
Setting: -
Genre(s): Post-Apocalypse
Forced Peace
Level: 1d6 + 4
Effect: Creatures of a level lower than the level of this cypher cannot attack the user for 24 hours. Creatures that do not need to breathe are unaffected by this cypher.
Gene Shield
Level: 1d6 + 2
Effect: For a number of days equal to this cypher’s level, the user is immune to damage or effects from radiation or toxic waste.
Mutant Slayer
Level: 1d6
Effect: For the next 24 hours, when the user damages a mutated creature, they inflict an additional 3 damage and may add a minor effect to their strike.
Psionic Backlash
Level: 1d6 + 4
Effect: When the user suffers damage from an attack or ability, they immediately deal an amount of Intellect damage equal to this cypher’s level to the source of the attack or ability.
Trick Ear
Level: 1d6 + 3
Effect: For a number of days equal to this cypher’s level, when attempting to discern the contents of an unmarked or indecipherably labeled container (a canned good, storage box, etc.), the user can discern its general contents by knocking, tapping, or shaking the object near their ear. The GM assigns a level to the depth of information that the PC is looking for. As a guiding example, determining whether something is edible, toxic, or a weapon might be level 1, whereas knowing that a canned good contains peaches or fruit cocktail would be level 7. The cypher cannot provide detail beyond its level.