Get $15 When You Spend $5 For Black Friday!
Between now and 12/5/25, when you join The Underground as a member, you'll receive a $15 gift card for our store!
Gift card balances don't expire, so feel free to save it for upcoming drops or use it now to fill in your UO collections.
Become a Member
Our Store
(Existing members at the qualifying tier have already received their codes in their member messages.)
Glimpse from The Underground: New Talents For Intrepid Adventurers
Glimpse from The Underground: New Talents For Intrepid Adventurers is live and available for purchase!
This supplement offers new magic, martial, and technical talents that provide new ways to showcase how characters have honed their abilities and grown their spark through their adventures.
This Glimpse includes:
- 4 new magic talents
- 4 new martial talents
- 4 new technical talents
Members of The Underground receive this PDF for free. (Promotion applied at checkout)

News From The Underground: Stuffed Months and Kickstarter Plans
It was an eventful October for us here at Underground Oracle, and it looks like we'll be powering through all the way into the New Year, so buckle up, gird your loins, and read on to find out what's going down in The Underground.
Kickstarter Projects and Launches
We recently added a page to the website that will serve as a hub showcasing our past, present, and upcoming Kickstarters. When you hit that page now, you'll see that we have a launch page up for both Cypher Dimensions and Foxfire. The logical question that provokes is, which one will be launched first? That wholly depends on when they hit their follower goals.
Like many things, crowdfunding has become more volatile lately compared to a few years ago, so we're doing our best to make it as stable as possible for our team and our backers and supporters. That means setting realistic funding goals and launching when it looks like we can hit them for large projects like these, rather than launching on a wing and a prayer with vanity goals that fund fast but won't actually bring the books to fruition. So for the foreseeable future, we'll be pushing the launch pages to hit those follower counts that indicate the project will be as amazing as we know it can be.
If you'd like to see us launch a project sooner rather than later, hit that follow button and help us share the page around.
On the Tube

Friend of The Underground, ZealZaddy, kicked off an actual play mini-series set in Harrow: The Blighted Plane last week! Although it's not an official UO AP, our very own Kayla Bayens is playing one of the characters, and you can watch the VODs on the ZealZaddy YouTube channel here, or catch it live every other Monday on Twitch here.
While you're on YouTube, you can also check out Qedhup's review of Harrow: The Blighted Plane, which he posted earlier this week, and watch my walkthrough of Harrow on the Cypher Unlimited channel.
October's Harvest

Last month, we released several new titles to the storefronts, the biggest and most beautiful being our first full-length TTRPG, Harrow: The Blighted Plane. We also released a slew of bonuses for our members and a free-to-read collection of horror encounters for Harrow, so it would have been easy not to catch everything that dropped. Here's what you might have missed from us in October:
- Store - Harrow: the Blighted Plane (Cypher System)
- Store - No Mercy For Monsters (Wretched & Alone)
- Store - Glimpse From The Underground: Terrorborn and Nightmare (Black Flag)
- Free - Chance Encounters: Horror on Harrow (System-Neutral)
All of the titles above are also available in our DrivethruRPG storefront if you'd rather snag them there.
Member's Corner
We're proud to say that our members had a particularly fantastic October here in The Underground, getting something for Harrow, Daggerheart, and Black Flag before Halloween closed out. For our members who missed it, you can always see the exclusive member articles here, and you can see all of the free and/or exclusive PDFs you have stacking up here.
And keeping up with last month's plethora of offerings, here's a little spoiler of what you have coming this month:
- New talents for Black Flag
- A new class, subclass, and a lot more for Foxfire
- A batch of new kit tech cyphers for Harrow: The Blighted Plane
If you're reading this and you're not yet a member, there's no better time to hop on.
As always, thanks for your support, and happy gaming!
~ Jess Pendley
Harrow: The Blighted Plane Corebook
Explore A World Like No Other!
Take to the watersands with your scrap house crew and unlock the secrets of the Blighted Plane! Strike out from one of the Four Nations and claim precious resources from the ever-shifting landscape, or travel to wastes and ruins risen from the sands to discover old-world treasures and newly imbued sources of the crystalblight—radiant energy that generates magic-like effects and shapes all life on the Blighted Plane. During your travels, you’ll outmaneuver your rivals, outrun ship-destroying leviathans, and overcome surges from planar tears and rifts to become legends.
Harrow: The Blighted Plane contains everything you need to explore this incredible crystalpunk fantasy world:
- Sleek, narrative-focused rules for story-based tabletop roleplaying games that reward exploration and discovery.
- A concept-driven character creation system that allows you to choose from a myriad of options to play as your ideal character.
- A fully fleshed-out world with unique cultures, strange locations, and deep lore that provides an immersive roleplaying experience.
- Sandship customization rules that allow every crew to alter and outfit their vessel to their needs.
- Dozens of mutations that transform characters and creatures alike, imbuing them with powerful ways of using the crystalblight.
- A menagerie of feral beasts, blighted monsters, and horrifying leviathans—massive creatures that hunt the sands and skies of the plane.
-
One complete adventure and two one-shots to launch and expand your campaign.
Buy It Now!
Chance Encounters: Horror on Harrow
In Chapter 27 of the Harrow: The Blighted Plane corebook, we point out that on the plane, dead means dead. There’s no baked-in means of resurrection because the presence of the crystalblight prohibits souls from lingering on the plane. Once something dies, it passes on to the great unknown far beyond Harrow.
That not only means no coming back, but it also means that spirits and other undead creatures simply don’t exist in the world. But just because ghosts, ghouls, and zombies aren’t concepts that can be pulled from, that doesn’t mean that you’ll have to forgo your horror adventures.
As any gatherer on the plane knows, Harrow presents more than enough opportunities for terrifying encounters.
Members receive this article as a PDF with bonus encounters, additional materials, and spoilers! Click here to grab yours.
Terrifying Epilogue
Smell of ozone | goosebumps | afterimages
Hand-sized, crystal discs litter the chamber's floor, spilling from the broken and overturned shelves that fill the room. As the characters sift through the debris, a flash of bright blue light bursts from the discs, and the virulent echo of their crew being torn apart by gleaming reavers plays out before them.
Twists
-
One of the crew members in the echo is missing, replaced by a stranger.
-
The gleaming reavers are wearing white metallic collars.
-
The crew in the echo appears to be fifteen years older than they are now.
-
The blue light continues to strobe long after the echo plays out.
-
The crystal discs explode after the echo has finished.
-
The echo repeats every two minutes, changing slightly each time.
Corrupted Son
Earthy rot | stinging eyes | squelching muck
An enclave of sporebound lie sprawled across the ground before the characters, limbs jutting at odd angles and oozing green-black mycelium gushing from their orifices. As the characters take in the scene, a dark figure made of shattered bodies and slick, stinking fungus glides into the area. Three of the faces near its head say in unison, “The Mother must feed on her weakest young.”
Twists
-
Gelatinous spores rain down from the canopy, burning the flesh they touch.
-
Three small versions of the fungoid figure tear from its body.
-
The fallen sporebound all begin to scream “Mother” together.
-
Twisting filaments burst from the soil and wrap around the characters.
-
A sporecat, dribbling dark green-black corruption, joins the figure.
-
A shadow falls over the area, and the figure says again, “She must be fed.”
Sudden Turn
Pained screams | moonlight | musky sweat
A tortured scream draws the characters’ attention to a woman falling to her knees on the walkway, her hands and feet clenching and curling against the boards, and her spine contorting gruesomely. The broken moon above casts the area in stark shadows—and highlights the knife-like claws and gleaming crystalline spikes now covering her monstrous form.
Twists
-
A nearby child begins crying, drawing the monster’s attention.
-
The monster roars as spikes shoot from its body in all directions.
-
The monster leaps from the walkway and begins running wildly toward The Gutter.
-
Toxic, glowing bile drips from the monster’s mouth, coating her chest.
-
A piercing howl erupts from the monster, shattering all of the glass in the area.
-
The monster writhes on the ground weakly as the armed watch approaches.
Personal Invasion
Rustling | coppery taste | damp
Pink, papery cocoons sway in the breeze above the characters’ heads, each backlit just enough to see the multitudes of squirming forms each one contains. As they pass below them, several of the toddler-sized sacks fall, tearing open on the characters and covering them in the legion of glistening worms within.
Twists
-
The worms immediately start biting and burrowing into the characters’ flesh.
-
The worms undulate and buzz, filling the characters’ minds with excruciating static.
-
The worms squirm up the characters’ faces, desperately trying to enter their eyes.
-
The worms cover the characters’ mouths and noses en masse, cutting off their breathing.
-
The worms swarm down the characters’ bodies, pushing their way into their navels.
-
The worms sit up and begin spitting thick, nauseating liquid onto the characters.
Horrific Calm
Unsettling quiet | burning sun | sea rot
The aftermath of the blight squall has killed the winds, leaving an unnatural quiet in its wake and turning the watersands surrounding the characters’ ship stagnant and still for as far as their eyes can see. The corpses of creatures damaged in the storm float on top of the calm, their carcasses left to molder on the sands in the beating sun, alongside the characters’ hopes of escape.
Twists
-
Long, grasping forelimbs emerge from the calm, feeling the air in the ship’s direction.
-
The sun intensifies and seems to loom larger in the sky.
-
The rations on the ship have become moldy and inedible.
-
Every day, the characters forget something important to them.
-
A breaker vessel stops 1 mile (2 km) away and waits.
-
Watersands begins to accumulate in the bilge from an unseen leak.
Glimpse from The Underground: Terrorborn and Nightmare
Glimpse from The Underground: Terrorborn and Nightmare is live and available for purchase!
This Black Flag supplement includes:
- The Terrorborn lineage: a new extraplanar lineage that allows you to embody your foes' greatest fears.
- 4 different sources of horror that give your terrorborn unique abilities.
- The Nightmare heritage: an origin for your character that ties you to communities from the Plane of Nightmares itself!
Members receive this PDF for free. (Promotion applied at checkout)
